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KKND2 Terrain Editor v.1,04

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INDEX:
1. OVERVIEW
2. INSTRUCTION FOR USE
3. TESTS
4. ADDITIONAL STUFF
5. RELEASE NOTES
6. DONATION

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1. OVERVIEW

KKnD2 Terrain Editor is unofficial advanced map editing tool designed for KKnD2: Krossfire.
It's unique feature is operating on layers (like in Photoshop), so it has much greater
potential than the original editor. There is also Map Generator that creates random maps.

2. INSTRUCTION FOR USE

To watch tutorials go to the link below:

http://tiny.cc/KKND2TerrEditTutorials

If the link is broken, use Google.

For this moment (just before publication) there is only the first tutorial. I'm going to
add some next tutorials in the near future.

This editor doesn't have armored user interface resistant to any possible user actions.
Think what you're doing and do not click anything while the editor is processing data (when
you see the progress bar). Also if the Map Generator is working, do not edit or close
project, just stop it first (by pressing ESC and waiting for complete stop; Generator State
is shown in Generator Statistics window; pressing ESC while "Waiting for threads" stops them
permanently).

WARNING!!! Be careful when converting KME maps to KME 2.0 (some unofficial editor) and
inversely - creatures may be not converted correctly. In that case you will have to delete
all creatures (File -> Project Properties -> Reset Creatures).

To make your map playable, you need to export your project to external KME or KME 2.0 editor
(*.km format), add required creatures and use KME / KME 2.0 to export map to the KKND2.

Official (KME) and unofficial (KME 2.0) editors formats are not the same, but they are both
supported by KKND2 Terrain Editor.

Yep, the Map Generator is "not too fast" ;]

3. TESTS

The KKND2 Terrain Editor was tested mostly on Windows XP SP3, a bit less on Windows 7 (32
and 64-bit).

4. ADDITIONAL STUFF

If you need more tilesets or you don't have unofficial Map Editor by Happiness Workroom,
you can find it in my full package:

http://tiny.cc/KKND2MapEditingStuff

From time to time I will update it's content if I'll have something new that might be
interesting.

Let me know if any link is broken.

5. RELEASE NOTES

-> v.1,02
  - map generator performance improved (in some cases works even 7 times faster!)
  - added "internal" attributes in Tile Edit window
  - added donation link
-> v.1,04
  - bug fixes / improvements for simplified generating first line
  - overwrite prompt when saving files without written extension

6. DONATION

If you like this editor, you can send me a partly sum via paypal.
My customer id is witkowski.pm@gmail.com
Thanks in advance for any contribution! :)

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KKND2 Terrain Editor (c) 2014-2015 Kruszer0x29A

kruszer0x29a@gmail.com

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